FS Version: FSX / FS2004
agile aerobatic sports plane AND a stable IFR platform to boot!
SIAI-Marchetti SF260 is capable of rolling at 120 degrees per second at high
speed or looping at up to +6G with this Flight Simulator creation boasting
the legendary RealAir flight dynamics with accurate slipping, aerobatics, stall
and spin characteristics.
aerobatics or take her away for a long weekend. However you fly, you are
guaranteed to have more fun than you ever thought possible in the virtual sky.
from the ground up for FSX
RealAir first released the SF260, it broke new ground in terms of flight
modeling and handling characteristics in Microsoft Flight Simulator.
brand new edition for Flight Simulator X, still sets the benchmark for flight
dynamics AND has been developed from scratch to take advantage of some of the
exciting improvements FSX offers simmers.
of the new features in the FSX edition of the SF260 are:
Completely new Virtual
Cockpit with separate panels layouts for left and right seats
New truly 3D gauges that have depth and realism, and silky smooth movement
Choice of 9 different paint schemes with the ability to fly each from the
rght or left seat each
Convenient quick panel zooms so you can effortlessly zoom in on Radios, IFR
instruments and controls
New super-smooth radio tuning innovation using simple left/right click and
drag mouse operation
Bump mapped textures on wings which show fantastic detail from the cockpit
looking out to the wing
Improved spin and recovery characteristics....the spin now continues with
Enhanced stereo sounds that take advantage of FSX's sound engine
New enhanced smoke effect, improved gauge backlight at night and improved
Virtual Cockpit interior graphics
the great effects and details in both FS2004 and FSX versions:
Visible and audible pre
and post stall buffeting
Realistic engine torque effects
Crystal clear Virtual Cockpit gauges with perfectly smooth movement
All Virtual Cockpit switches and levers can be clicked on and manipulated
including pitch trim, parking brake and fuel selector and cut-off
A magnetic compass that moves more realistically than ever before, appearing
to be suspended in liquid
A pilot whose head always looks in the direction of flight hell also
scan the sky, keeping an eye out for traffic
challenge when designing this aircraft was not only to create an aerobatic,
lively and highly entertaining machine, but to also make sure this SF260 was
completely smooth, controllable and able to cruise superbly well
developers, RealAir have gone to much trouble to ensure that this aircraft is
not only light to the touch and great fun to fly, just like the real SF260, but
also capable of great finesse and subtlety.
will find the controls very responsive, but at the same time allowing a very
fine degree of control to be applied to all stages of flight. You can set a
precise climb speed with trim, and this aircraft will hold that speed exactly,
from 100 to 12,000 ft or so. Conversely, this aircraft is also capable of
rolling at 120 degrees per second at high speed, and looping at up to 6 positive
is one of the most satisfying manoeuvres, and RealAir are rightly very proud to
have made an aircraft with the capability of spinning properly. To us, this
means the aircraft must be able to autorotate, without increasing airspeed, by
stalling then applying full rudder.
from aerobatics, the SF260 is capable of cruising at up to 182 KT on its single,
naturally aspirated Lycoming IO-540, climbing at up to 1,800 FPM, while also
providing a highly stable and controllable platform during all phases of IFR
flight. The SF.260 has been so successful at fulfilling the above criteria, that
it is now being used in the flight-training role.
boxed edition includes both the Flight Simulator 2004 and Flight Simulator X
versions of the software, a great printed manual and printed checklist cards for
both normal and emergency procedures.
FLIGHT SIMULATOR X or 2004
Windows Windows XP or Vista
Processor 1.6 GHz
Memory 1 Gb RAM
Hard Drive 120 Mb free
Video Card 128 Mb
|This product was added to our catalog on Tuesday 12 February, 2008.